AI Insights · Timothy · July 2022
Top 5 Roguelike Games on iOS in the Middle East - Q2 2022
Explore the performance of the top 5 Roguelike games on iOS in the Middle East during Q2 2022, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Roguelike games on the iOS platform in the Middle East showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of each game's trends.
Hero Wars: Alliance RPG from Nexters Global LTD saw notable fluctuations in its weekly revenue. The game peaked at approximately $45.9K in the week of May 2 and experienced another significant rise to $39.4K in the week of May 23. Weekly downloads showed a downward trend, starting at around 7.2K at the end of March and declining to just 108 by the end of June. Active users also saw a reduction from 18.7K at the start of the quarter, ending at 15.4K by the last week of June.
Diablo Immortal by Blizzard Entertainment, Inc. reported impressive weekly revenue, starting strong with $50K in the final week of May and peaking at $81.4K in the first week of June. Downloads began at 37.5K at the end of May and saw a decline to 4.9K by the last week of June. Active users also decreased from 36.1K in the first week of June to 23.7K by the end of the month.
RAID: Shadow Legends from Plarium Global Ltd maintained relatively stable weekly revenue throughout the quarter, with a peak of $24.4K in the week of April 11. Downloads were generally low, hovering around 300 to 1.4K per week. Active users showed slight variations, starting at 3.9K at the end of March and ending with 4.0K in the final week of June.
AFK Arena by Lilith Games exhibited a steady revenue stream, with a high of $23.5K in the week of April 25. Weekly downloads remained modest, ranging between 200 to 688 throughout the quarter. Active users showed minor fluctuations, starting at 4.1K at the end of March and closing at 3.7K by the end of June.
Lastly, ONE PIECE TREASURE CRUISE by Bandai Namco Entertainment Inc. saw its weekly revenue peak at $23.7K in the week of May 9. Downloads showed a gradual increase, peaking at 805 in the week of May 23. Active users increased from 1.2K at the end of March to 1.7K in the same peak week, then slightly declined to 1.5K by the end of June.
These insights are derived from Sensor Tower's extensive data collection and analysis. For more detailed information and further insights, visit Sensor Tower.